Red Frustration: game difficulty vs. storytelling

In narrative games, what comes first? The story, or the game? Advertisements

A glimpse at PC gaming in 2009

We’re far enough into the year to have escaped the ridiculous Christmas rush and the subsequent deathly lull; far enough to see what’s on the horizon.

GTA IV: Partners in crime

GTA IV has finally arrived on PC shores after an agonising six month wait, giving us keyboardites a chance to savour its multiplayer innovations.

Left 4 Dead – musings from the demo

Having now played Left 4 Dead for a while, us folks at PG feel compelled to comment. Every other blog site on the planet is doing it too, which somewhat dilutes our feedback, but what the hell.

Left 4 Dead Demo – Beta or not?

I’m in two minds about the Left 4 Dead demo. On the one hand Valve are being typically community-vigilant and are responding quickly and personally to people’s well-founded gripes. On the other, Valve are yet again making up their own untrustworthy definitions to blur the public’s expectations of their deliveries.

Eurogamer Expo: Left 4 Dead

October 29th saw the Eurogamer Expo set up in town as part of the London Games Festival. Valve were there with Left 4 Dead.

Left 4 Dead brings story to multiplayer

As the November release of zombie co-op shooter Left 4 Dead creeps closer, Valve have released a 10-minute video analysing the game’s core design principles.

E3 highlights: Left 4 Dead

While I’m unfortunately too unimportant and poor to actually attend E3, I can scour the web as well as the next person in search of juicy tidbits.