Annoying things in games: Part 1

Given the current gloomy state of the global economy, this week seems like as good as any in which to grumble. Without further ado, I therefore present five of the most irritating things to be found in games. Advertisements

Review: Multiwinia

The Multiwinians have arrived, delivering Introversion’s multiplayer sequel to their early classic Darwinia and their first game since 2006’s acclaimed DEFCON.

Today’s top 10

PC Gamer recently released the yearly update to their Top 100 Games of All Time list and have also set up a rather intriguing bit of democracy in the form of a public all-time voting system.

Multiwinia previewed

Three years ago any article about Introversion and its games would have been prefaced with something along the lines of “you might not have heard of them, but…”

Interview with Chris Delay of Introversion

Continuing our Introversion features this week, here’s an interview with Darwinia‘s lead developer Chris Delay.

Darwinia reviewed

Note: This is an old review of Darwinia that I wrote for SFFworld.com back in 2006. As this week is more-or-less Introversion week, I thought it timely to reprint it here…

The Darwinians are returning

Introversion first project since DEFCON will be Multiwinia, sort-of sequel to their 2005 masterpiece Darwinia.